The Legend of California Alpha Returns June 12

We're bringing the Alpha playtest back online to test the performance and stability improvements we've been working on over the last couple of months.
Here's the schedule:Start: June 12 at 10 AM PT
End: June 15 at 10 AM PT
Participants in the previous Alpha will be automatically welcomed back when the servers go live. We'll also be inviting a limited number of new players as we gather more information on how the game is performing. We had a few reports of missing invites during the last playtest, be sure to check your spam folder. Keep an eye out here (or in our official Kintsugiyama Discord server) for more details.

Even though we’ve been focusing on stability and performance, we have managed to sneak in a few new pieces of content (Presidio, new mines, animations, updated enemy and weapon models, and more). Check out Jeff’s Work In Progress blog for a closer look at what we’ve been building.
https://store.steampowered.com/news/app/2550530/view/517492955119879485?l=english
If you haven't already, be sure to click the "Request Access" button on our Steam page if you'd like to be eligible to join the next Alpha (and/or future playtests), and don't forget to wishlist the game!

As always, thank you for your patience and support. The way this community has shown up means a lot to all of us at Kintsugiyama. We wish we could invite you all in, but we’re not quite ready to open the floodgates just yet.

PS - Join us Saturday, June 6 at 10am PT on Twitch and YouTube for our next dev livestream. Jeff Kaplan and Tim Ford will be playing the game, answering your questions, and probably getting eaten by boars.